THE FUN STARTS HERE

First released 1987

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BACK OF THE BOX

Your hibernating crew aboard the huge Astroworld drift silently through space, unaware of the fission space mines being planted by the renegade Death Lords above.
Alerted by your PC, you only have seconds to start up RED MAX.

trivia

“Red Max” is an arcade game by David Darling.

Released in 1987 for the Atari XL/XE and Commodore 64.

The gameplay interface is divided into two primary sections.
The top portion of the screen serves as the main play area, while the bottom section includes critical game information displays: a speedometer, tachometer, fuel gauge, and shield status indicator.

The player can collect fuel during gameplay; however, shields cannot be replenished and will diminish upon collision with obstacles.
Losing all fuel or shields results in the loss of a life.

The main view is from above, centering the Red Max bike in the midst of the landscape, which scrolls as the bike moves.
Acceleration is controlled by pressing the fire button, and releasing it engages the brakes.
The bike can also be steered left or right.

The objective is to navigate the lunar surface, deactivating flashing mines by driving over them.
Successfully clearing the mines triggers an alarm, signalling the player to proceed to a lift that descends to the engineering level.

The mines are strategically placed in challenging locations, guarded by the Moon’s automatic defence mechanisms.
These defences include laser fences that can be temporarily disabled by running over specific switches, persistent laser gates that cannot be turned off, and patches of slime that compromise steering and damage the bike’s tires.
These hazards gradually deplete the bike’s shields.
Additionally, collisions with walls and buildings can result in total destruction of the bike.

Subsequent levels follow a similar gameplay structure but introduce more complex labyrinths of buildings and walls, increasing the difficulty of manoeuvring the bike through the environment.

Red Max was met with mostly positive reviews.
A critic from “Your Commodore” magazine praised the game, highlighting its replay value by stating that the game is yet another highly addictive budget game that drives you back for another game again, and again.

Meanwhile, a reviewer from “Atari User” magazine also responded favourably, despite some reservations about the motorcycle console occupying the bottom two-thirds of the screen, which they felt contributed little to gameplay.
Nevertheless, the reviewer concluded positively, noting the game is one of the best budget games they’ve seen, and awarded it an impressive score of 9 out of 10.

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